reveriemod (
reveriemod) wrote2018-05-13 02:18 pm
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IN-GAME TIMELINE
REVERIE TERMINAL: TIMELINE
Week 1 - Month 1 - Year 1
First Days
People begin waking up. The walls scream, things wriggle under your skin, there are worrisome messages and some doors swallow you whole. ✦•
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Week 1 - Month 1 - Year 1
A WORRISOME MESSAGE
Mako shares a worrisome message & info regarding the doors. ✦
Week 2 - Month 1 - Year 1
STATION GARDEN
Haru wants to start a garden on the station to aid with food supply. Volunteers welcome. ✦
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Week 2 - Month 1 - Year 1
DATA GATHERING #2 & ENCRYPTION
Ryo has compiled some data and offers better encryption for the network (but with a catch). ✦ ✦
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Week 2 - Month 1 - Year 1
TRANSLATIONS?
Everything on the network is translated and everything on the station universally understandable, but what about handwritten notes? ✦
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Week 2 - Month 1 - Year 1
TOWN HALL MEETING
Ryo Asuka calls together a town hall to discuss the implications of choosing/volunteering people for the roster that has been dropped into the communicators. ✦
Week 3 - Month 1 - Year 1
Open(ing) Doors
Apollo & Kaldur appeal to the rest of the station for help in formulating a plan to breach the station's locked doors. ✦
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Week 3 - Month 2 - Year 1
Open(ing) Doors, pt 2
The passengers gain access to the command deck through forcing open a door on deck 2. ✦ ✦
TO BE CONTINUED...
If you'd like to add an event to the timeline, please fill out the information below. Please note that the timeline is not meant to be exhaustive, but rather to cover those events that will shape the future of the station in some way or may be relevant to characters that wake up later.
All information on this timeline is information characters can learn either by reading back on the network or asking other characters who have been in game longer.

NAVIGATION.
QUESTIONS